joypad extensions
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+ | {{Notice|small=left|text='''Transcluded by [[Sword of Moonlight Extension Library/list of extensions]].'''}} | ||
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− | ==== | + | Extensions in this section take the form of ''positive whole numbers greater than zero per each button of a game controller'' on the left of the equal (=) sign and a keyboard macro on the right. Refer to [[#Action]]. This section is to be used by players to configure a game controller. An author may supply a modified default configuration database, however it is recommended that a stock configuration database be used. |
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+ | '''Note: the following extensions are in addition to the button configuration extension pattern explained in the paragraph above.''' | ||
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+ | ====...pseudo_..._axis==== | ||
+ | {{Ex/inival|1.0.0.1|pseudo buttons|This extension assigns an action and reaction pseudo button pair to the first 3 analog stick axes. This extension comes in 6 forms. The part between pseudo_ and _axis can be one of x, y, or z, for the 1st, 2nd, and 3rd axis respectively. The part before pseduo_ can be absent to indicate the action, or positive direction, or an underscore (_) to indicate the reaction, or negative direction}} | ||
− | ==== | + | ====...pseudo_..._axis2==== |
+ | {{Ex/inival|1.0.0.1|pseudo buttons|This extension assigns an action and reaction pseudo button pair to the second 3 analog stick axes. This extension comes in 6 forms. The part between pseudo_ and _axis can be one of x, y, or z, for the 4st, 5th, and 6th axis respectively. The part before pseduo_ can be absent to indicate the action, or positive direction, or an underscore (_) to indicate the reaction, or negative direction}} | ||
− | ==== | + | ====...pseudo_slider==== |
+ | {{Ex/inival|1.0.0.1|pseudo buttons|This extension assigns an action and reaction pseudo button pair to the 7th analog stick axes. This extension comes in 2 forms. The part before pseduo_ can be absent to indicate the action, or positive direction, or an underscore (_) to indicate the reaction, or negative direction}} | ||
− | ==== | + | ====...pseudo_slider2==== |
+ | {{Ex/inival|1.0.0.1|pseudo buttons|This extension assigns an action and reaction pseudo button pair to the 8th analog stick axes. This extension comes in 2 forms. The part before pseduo_ can be absent to indicate the action, or positive direction, or an underscore (_) to indicate the reaction, or negative direction}} | ||
− | ==== | + | ====do_not_associate_pov_hat_diagonals==== |
+ | {{Ex/inival|1.0.0.1|binary statements|in the affirmative <u>disables</u> the default behavior of treating a point-of-view hat as if it is an 8 direction-pad where pressing the diagonal directions of the pad is equivalent to simultaneously pressing the pseudo buttons assigned to the two non-diagonal directions on either side of the diagonal}} | ||
− | ====* | + | ====*joypad_to_use_for_play==== |
− | ==== | + | ====pov_hat_to_use_for_play==== |
+ | {{Ex/inival|1.0.0.1|positive whole numbers|selects a point-of-view hat to be configured. A game controller may have multiple hats, but only one is able to be configured by [[#pseudo_pov_hat_...]]}} | ||
− | ====* | + | ====*pseudo_pov_hat_...==== |
</onlyinclude> | </onlyinclude> |
Revision as of 05:44, 16 January 2013
! |
Transcluded by Sword of Moonlight Extension Library / list of extensions. |
Extensions in this section take the form of positive whole numbers greater than zero per each button of a game controller on the left of the equal (=) sign and a keyboard macro on the right. Refer to #Action. This section is to be used by players to configure a game controller. An author may supply a modified default configuration database, however it is recommended that a stock configuration database be used.
Note: the following extensions are in addition to the button configuration extension pattern explained in the paragraph above.
Contents
...pseudo_..._axis
Introduced around 1.0.0.1, this extension This extension assigns an action and reaction pseudo button pair to the first 3 analog stick axes. This extension comes in 6 forms. The part between pseudo_ and _axis can be one of x, y, or z, for the 1st, 2nd, and 3rd axis respectively. The part before pseduo_ can be absent to indicate the action, or positive direction, or an underscore (_) to indicate the reaction, or negative direction. Values are limited to pseudo buttons.
...pseudo_..._axis2
Introduced around 1.0.0.1, this extension This extension assigns an action and reaction pseudo button pair to the second 3 analog stick axes. This extension comes in 6 forms. The part between pseudo_ and _axis can be one of x, y, or z, for the 4st, 5th, and 6th axis respectively. The part before pseduo_ can be absent to indicate the action, or positive direction, or an underscore (_) to indicate the reaction, or negative direction. Values are limited to pseudo buttons.
...pseudo_slider
Introduced around 1.0.0.1, this extension This extension assigns an action and reaction pseudo button pair to the 7th analog stick axes. This extension comes in 2 forms. The part before pseduo_ can be absent to indicate the action, or positive direction, or an underscore (_) to indicate the reaction, or negative direction. Values are limited to pseudo buttons.
...pseudo_slider2
Introduced around 1.0.0.1, this extension This extension assigns an action and reaction pseudo button pair to the 8th analog stick axes. This extension comes in 2 forms. The part before pseduo_ can be absent to indicate the action, or positive direction, or an underscore (_) to indicate the reaction, or negative direction. Values are limited to pseudo buttons.
do_not_associate_pov_hat_diagonals
Introduced around 1.0.0.1, this extension in the affirmative disables the default behavior of treating a point-of-view hat as if it is an 8 direction-pad where pressing the diagonal directions of the pad is equivalent to simultaneously pressing the pseudo buttons assigned to the two non-diagonal directions on either side of the diagonal. Values are limited to binary statements.
*joypad_to_use_for_play
pov_hat_to_use_for_play
Introduced around 1.0.0.1, this extension selects a point-of-view hat to be configured. A game controller may have multiple hats, but only one is able to be configured by #pseudo_pov_hat_.... Values are limited to positive whole numbers.