joypad extensions

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====...pseudo_..._axis====
 
====...pseudo_..._axis====
{{Ex/inival|1.0.0.1|pseudo buttons|This extension assigns an action and reaction pseudo button pair to the first 3 analog stick axes. This extension comes in 6 forms. The part between pseudo_ and _axis can be one of x, y, or z, for the 1st, 2nd, and 3rd axis respectively. The part before pseduo_ can be absent to indicate the action, or positive direction, or an underscore (_) to indicate the reaction, or negative direction}}
+
{{Ex/inival|1.0.0.1|pseudo buttons|This extension assigns an action and reaction pseudo button pair to the first 3 analog stick axes. This extension comes in 6 forms. The part between pseudo_ and _axis can be one of x, y, or z, for the 1st, 2nd, and 3rd axis respectively. The part before pseduo_ can be absent to indicate the action, or positive direction, or an underscore (_) to indicate the reaction, or negative direction|button}}
  
 
====...pseudo_..._axis2====
 
====...pseudo_..._axis2====
{{Ex/inival|1.0.0.1|pseudo buttons|This extension assigns an action and reaction pseudo button pair to the second 3 analog stick axes. This extension comes in 6 forms. The part between pseudo_ and _axis can be one of x, y, or z, for the 4st, 5th, and 6th axis respectively. The part before pseduo_ can be absent to indicate the action, or positive direction, or an underscore (_) to indicate the reaction, or negative direction}}
+
{{Ex/inival|1.0.0.1|pseudo buttons|This extension assigns an action and reaction pseudo button pair to the second 3 analog stick axes. This extension comes in 6 forms. The part between pseudo_ and _axis can be one of x, y, or z, for the 4st, 5th, and 6th axis respectively. The part before pseduo_ can be absent to indicate the action, or positive direction, or an underscore (_) to indicate the reaction, or negative direction|button}}
  
 
====...pseudo_slider====
 
====...pseudo_slider====
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====...pseudo_slider2====
 
====...pseudo_slider2====
{{Ex/inival|1.0.0.1|pseudo buttons|This extension assigns an action and reaction pseudo button pair to the 8th analog stick axes. This extension comes in 2 forms. The part before pseduo_ can be absent to indicate the action, or positive direction, or an underscore (_) to indicate the reaction, or negative direction}}
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{{Ex/inival|1.0.0.1|pseudo buttons|This extension assigns an action and reaction pseudo button pair to the 8th analog stick axes. This extension comes in 2 forms. The part before pseduo_ can be absent to indicate the action, or positive direction, or an underscore (_) to indicate the reaction, or negative direction|button}}
  
 
====do_not_associate_pov_hat_diagonals====
 
====do_not_associate_pov_hat_diagonals====
{{Ex/inival|1.0.0.1|binary statements|in the affirmative <u>disables</u> the default behavior of treating a point-of-view hat as if it is an 8 direction-pad where pressing the diagonal directions of the pad is equivalent to simultaneously pressing the pseudo buttons assigned to the two non-diagonal directions on either side of the diagonal}}
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{{Ex/inival|1.0.0.1|binary statements|in the affirmative <u>disables</u> the default behavior of treating a point-of-view hat as if it is an 8 direction-pad where pressing the diagonal directions of the pad is equivalent to simultaneously pressing the pseudo buttons assigned to the two non-diagonal directions on either side of the diagonal|do}}
  
 
====*joypad_to_use_for_play====
 
====*joypad_to_use_for_play====
  
 
====pov_hat_to_use_for_play====
 
====pov_hat_to_use_for_play====
{{Ex/inival|1.0.0.1|positive whole numbers|selects a point-of-view hat to be configured. A game controller may have multiple hats, but only one is able to be configured by [[#pseudo_pov_hat_...]]}}
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{{Ex/inival|1.0.0.1|positive whole numbers|selects a point-of-view hat to be configured. A game controller may have multiple hats, but only one is able to be configured by [[#pseudo_pov_hat_...]]|whole}}
  
 
====*pseudo_pov_hat_...====
 
====*pseudo_pov_hat_...====
  
 
</onlyinclude>
 
</onlyinclude>

Revision as of 04:42, 18 January 2013


Extensions in this section take the form of a pseudo button on the left of the equal (=) sign and a keyboard macro on the right. Refer to #Action. This section is to be used by players to configure a game controller. An author may supply a modified default configuration database, however it is recommended that a stock configuration database be used.

Note: the following extensions are in addition to the button configuration extension pattern explained in the paragraph above.

...pseudo_..._axis

Introduced around 1.0.0.1, this extension This extension assigns an action and reaction pseudo button pair to the first 3 analog stick axes. This extension comes in 6 forms. The part between pseudo_ and _axis can be one of x, y, or z, for the 1st, 2nd, and 3rd axis respectively. The part before pseduo_ can be absent to indicate the action, or positive direction, or an underscore (_) to indicate the reaction, or negative direction. Values are limited to pseudo buttons.[#]

...pseudo_..._axis2

Introduced around 1.0.0.1, this extension This extension assigns an action and reaction pseudo button pair to the second 3 analog stick axes. This extension comes in 6 forms. The part between pseudo_ and _axis can be one of x, y, or z, for the 4st, 5th, and 6th axis respectively. The part before pseduo_ can be absent to indicate the action, or positive direction, or an underscore (_) to indicate the reaction, or negative direction. Values are limited to pseudo buttons.[#]

...pseudo_slider

Introduced around 1.0.0.1, this extension This extension assigns an action and reaction pseudo button pair to the 7th analog stick axes. This extension comes in 2 forms. The part before pseduo_ can be absent to indicate the action, or positive direction, or an underscore (_) to indicate the reaction, or negative direction. Values are limited to pseudo buttons.

...pseudo_slider2

Introduced around 1.0.0.1, this extension This extension assigns an action and reaction pseudo button pair to the 8th analog stick axes. This extension comes in 2 forms. The part before pseduo_ can be absent to indicate the action, or positive direction, or an underscore (_) to indicate the reaction, or negative direction. Values are limited to pseudo buttons.[#]

do_not_associate_pov_hat_diagonals

Introduced around 1.0.0.1, this extension in the affirmative disables the default behavior of treating a point-of-view hat as if it is an 8 direction-pad where pressing the diagonal directions of the pad is equivalent to simultaneously pressing the pseudo buttons assigned to the two non-diagonal directions on either side of the diagonal. Values are limited to binary statements.[#]

*joypad_to_use_for_play

pov_hat_to_use_for_play

Introduced around 1.0.0.1, this extension selects a point-of-view hat to be configured. A game controller may have multiple hats, but only one is able to be configured by #pseudo_pov_hat_.... Values are limited to positive whole numbers.[#]

*pseudo_pov_hat_...