button extensions
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− | This section is available as of [[SomEx|1.1.1. | + | This section is available as of [[SomEx|1.1.1.6]]. |
Extensions in this section take the form of a [[#pseudo button]] on the left of the equal (=) sign and a [[#keyboard macro]] on the right. This section can be used to assign actions to the buttons of the game controller when <u>not</u> using [[#Joypad]] sections. Game authors may use this section to prioritize functions provided by extensions such as [[#do_pause]], [[#do_select]], and [[#do_escape]], or just add arbitrary buttons to assist in testing their games. Players may use it to manually set their buttons and or put buttons 9 through 16 of their game controller to use. | Extensions in this section take the form of a [[#pseudo button]] on the left of the equal (=) sign and a [[#keyboard macro]] on the right. This section can be used to assign actions to the buttons of the game controller when <u>not</u> using [[#Joypad]] sections. Game authors may use this section to prioritize functions provided by extensions such as [[#do_pause]], [[#do_select]], and [[#do_escape]], or just add arbitrary buttons to assist in testing their games. Players may use it to manually set their buttons and or put buttons 9 through 16 of their game controller to use. |
Revision as of 02:46, 18 February 2013
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Transcluded by Sword of Moonlight Extension Library / list of extensions. |
This section is available as of 1.1.1.6.
Extensions in this section take the form of a #pseudo button on the left of the equal (=) sign and a #keyboard macro on the right. This section can be used to assign actions to the buttons of the game controller when not using #Joypad sections. Game authors may use this section to prioritize functions provided by extensions such as #do_pause, #do_select, and #do_escape, or just add arbitrary buttons to assist in testing their games. Players may use it to manually set their buttons and or put buttons 9 through 16 of their game controller to use.
More actions can be assigned to 0, 9000, 18000, and 27000, corresponding to the controller's first point-of-view hat. Refer to #pseudo_pov_hat_....
Note: that buttons 1 through 8 are configured by Sword of Moonlight in game. If you assign actions to them the in-game configuration for that button will be ignored. Authors should not do this on behalf of players because PC game controllers are all very different.