Appendix A (animation IDs)

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(Finally filling this out)
Line 4: Line 4:
 
! scope="col"|swing
 
! scope="col"|swing
 
! scope="col"|item
 
! scope="col"|item
! scope="col"|obj[ect]
+
! scope="col"|object
 
! scope="col"|enemy
 
! scope="col"|enemy
 
! scope="col"|NPC
 
! scope="col"|NPC
Line 10: Line 10:
 
|-
 
|-
 
! scope="row"|0
 
! scope="row"|0
| ||-||trap||idle||idle||
+
|Vertical||-||Trap||Idle||Idle||?
 
|-
 
|-
 
! scope="row"|1
 
! scope="row"|1
| || || || || ||
+
|Thrust||-|| ||Walk||Walk||?
 
|-
 
|-
 
! scope="row"|2
 
! scope="row"|2
| || || || || ||
+
|Horizontal||-|| || ||Hit||?
 
|-
 
|-
 
! scope="row"|3
 
! scope="row"|3
| || || || || ||
+
| ||-|| || ||Death||?
 
|-
 
|-
 
! scope="row"|4
 
! scope="row"|4
| || || || || ||
+
| ||-||Open||Death||Acknowledge<br/>Left||?
 
|-
 
|-
 
! scope="row"|5
 
! scope="row"|5
| || || || || ||
+
| ||-||Close|| ||Acknowledge<br/>Right||?
 
|-
 
|-
 
! scope="row"|6
 
! scope="row"|6
| || || || || ||
+
| ||-|| ||Defend||Acknowledge||?
 
|-
 
|-
 
! scope="row"|7
 
! scope="row"|7
| || || || || ||
+
| ||-|| ||Evade|| ||?
 
|-
 
|-
 
! scope="row"|8
 
! scope="row"|8
| || || || || ||
+
| ||-|| || || ||?
 
|-
 
|-
 
! scope="row"|9
 
! scope="row"|9
| || || || || ||
+
| ||-|| ||Trigger|| ||?
 
|-
 
|-
 
! scope="row"|10
 
! scope="row"|10
| || || || || ||
+
| ||-|| ||Near<br/>Attack|| ||?
 
|-
 
|-
 
! scope="row"|11
 
! scope="row"|11
| || || || || ||
+
| ||-|| ||Near<br/>Attack|| ||?
 
|-
 
|-
 
! scope="row"|12
 
! scope="row"|12
| || || || || ||
+
| ||-|| ||Near<br/>Attack|| ||?
 
|-
 
|-
 
! scope="row"|13
 
! scope="row"|13
| || || || || ||
+
| ||-|| || || ||?
 
|-
 
|-
 
! scope="row"|14
 
! scope="row"|14
| || || || || ||
+
| ||-|| || || ||?
 
|-
 
|-
 
! scope="row"|15
 
! scope="row"|15
| || || || || ||
+
| ||-|| ||Far<br/>Attack|| ||?
 
|-
 
|-
 
! scope="row"|16
 
! scope="row"|16
| || || || || ||
+
| ||-|| ||Far<br/>Attack||Seated||?
 
|-
 
|-
 
! scope="row"|17
 
! scope="row"|17
| || || || || ||
+
| ||-|| ||Far<br/>Attack||Stand/Sit||?
 
|-
 
|-
 
! scope="row"|18
 
! scope="row"|18
| || || || || ||
+
| ||-|| || ||Seated+Hit||?
 +
|-
 +
! scope="row"|19
 +
| ||-|| || ||Seated+Death||?
 +
|-
 +
! scope="row"|20
 +
| ||-|| ||Hit||Seated<br/>+<br/>Acknowledge<br/>Left||?
 +
|-
 +
! scope="row"|21
 +
| ||-|| || ||Seated<br/>+<br/>Acknowledge<br/>Right||?
 +
|-
 +
! scope="row"|22
 +
| ||-|| || ||Seated<br/>+<br/>Acknowledge||?
 
|}
 
|}

Revision as of 17:39, 6 March 2018

Table is incomplete. Please complete.
ID swing item object enemy NPC SFX
0 Vertical - Trap Idle Idle ?
1 Thrust - Walk Walk ?
2 Horizontal - Hit ?
3 - Death ?
4 - Open Death Acknowledge
Left
?
5 - Close Acknowledge
Right
?
6 - Defend Acknowledge ?
7 - Evade ?
8 - ?
9 - Trigger ?
10 - Near
Attack
?
11 - Near
Attack
?
12 - Near
Attack
?
13 - ?
14 - ?
15 - Far
Attack
?
16 - Far
Attack
Seated ?
17 - Far
Attack
Stand/Sit ?
18 - Seated+Hit ?
19 - Seated+Death ?
20 - Hit Seated
+
Acknowledge
Left
?
21 - Seated
+
Acknowledge
Right
?
22 - Seated
+
Acknowledge
?