Appendix A (animation IDs)

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Revision as of 17:39, 6 March 2018 by Holy (talk | contribs) (Finally filling this out)
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Table is incomplete. Please complete.
ID swing item object enemy NPC SFX
0 Vertical - Trap Idle Idle ?
1 Thrust - Walk Walk ?
2 Horizontal - Hit ?
3 - Death ?
4 - Open Death Acknowledge
Left
?
5 - Close Acknowledge
Right
?
6 - Defend Acknowledge ?
7 - Evade ?
8 - ?
9 - Trigger ?
10 - Near
Attack
?
11 - Near
Attack
?
12 - Near
Attack
?
13 - ?
14 - ?
15 - Far
Attack
?
16 - Far
Attack
Seated ?
17 - Far
Attack
Stand/Sit ?
18 - Seated+Hit ?
19 - Seated+Death ?
20 - Hit Seated
+
Acknowledge
Left
?
21 - Seated
+
Acknowledge
Right
?
22 - Seated
+
Acknowledge
?