http://en.swordofmoonlight.org/w/index.php?title=Sword_of_Moonlight_Extension_Library/adjust_extensions&feed=atom&action=history Sword of Moonlight Extension Library/adjust extensions - Revision history 2024-03-29T09:44:39Z Revision history for this page on the wiki MediaWiki 1.33.1 http://en.swordofmoonlight.org/w/index.php?title=Sword_of_Moonlight_Extension_Library/adjust_extensions&diff=2622&oldid=prev Holy: wrong version 2018-02-16T02:26:41Z <p>wrong version</p> <table class="diff diff-contentalign-left" data-mw="interface"> <col class="diff-marker" /> <col class="diff-content" /> <col class="diff-marker" /> <col class="diff-content" /> <tr class="diff-title" lang="en"> <td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td> <td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 02:26, 16 February 2018</td> </tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l33" >Line 33:</td> <td colspan="2" class="diff-lineno">Line 33:</td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====character_identifier====</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====character_identifier====</div></td></tr> <tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{Ex/inival|1.2.1.<del class="diffchange diffchange-inline">12</del>|real numbers|generates custom character identifiers to be used as parameters to other extensions and to be included by [[SomEx/list_of_numbers#pc|pc]]. This number receives an input (a parameter) that is encoded by [[SomEx/list_of_numbers#id|id]]. These are default identifiers. The purpose of this extension is to remap and or combine identifiers.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{Ex/inival|1.2.1.<ins class="diffchange diffchange-inline">14</ins>|real numbers|generates custom character identifiers to be used as parameters to other extensions and to be included by [[SomEx/list_of_numbers#pc|pc]]. This number receives an input (a parameter) that is encoded by [[SomEx/list_of_numbers#id|id]]. These are default identifiers. The purpose of this extension is to remap and or combine identifiers.</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Historically Sword of Moonlight segregates would-be characters into four classes. These classes are enemy, NPC, object, and PC. Unless this segregation is by some method obliterated, then this extension will receive a two-part number to be decoded by [[SomEx/list_of_numbers#di|4096di]] and 4097di in order to obtain a [[SOM_PRM]] item number and character class, respectively. Class number 0 is enemies; 1 NPCs; 2 objects; 3 the PC.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Historically Sword of Moonlight segregates would-be characters into four classes. These classes are enemy, NPC, object, and PC. Unless this segregation is by some method obliterated, then this extension will receive a two-part number to be decoded by [[SomEx/list_of_numbers#di|4096di]] and 4097di in order to obtain a [[SOM_PRM]] item number and character class, respectively. Class number 0 is enemies; 1 NPCs; 2 objects; 3 the PC.</div></td></tr> <tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l115" >Line 115:</td> <td colspan="2" class="diff-lineno">Line 115:</td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====paneling_opacity_adjustment====</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====paneling_opacity_adjustment====</div></td></tr> <tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{Ex/inival|1.2.1.<del class="diffchange diffchange-inline">12</del>|real numbers between 0 and 1|adjusts the opacity of the menu paneling. The unadjusted opacity is supplied. Historically this value is always 0.5|real}}</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{Ex/inival|1.2.1.<ins class="diffchange diffchange-inline">14</ins>|real numbers between 0 and 1|adjusts the opacity of the menu paneling. The unadjusted opacity is supplied. Historically this value is always 0.5|real}}</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====red_flash_tint====</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====red_flash_tint====</div></td></tr> </table> Holy http://en.swordofmoonlight.org/w/index.php?title=Sword_of_Moonlight_Extension_Library/adjust_extensions&diff=2600&oldid=prev Holy: 1_ /* character_identifier */ 2018-02-11T20:52:41Z <p>1_ <span dir="auto"><span class="autocomment">character_identifier</span></span></p> <table class="diff diff-contentalign-left" data-mw="interface"> <col class="diff-marker" /> <col class="diff-content" /> <col class="diff-marker" /> <col class="diff-content" /> <tr class="diff-title" lang="en"> <td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td> <td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 20:52, 11 February 2018</td> </tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l36" >Line 36:</td> <td colspan="2" class="diff-lineno">Line 36:</td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Historically Sword of Moonlight segregates would-be characters into four classes. These classes are enemy, NPC, object, and PC. Unless this segregation is by some method obliterated, then this extension will receive a two-part number to be decoded by [[SomEx/list_of_numbers#di|4096di]] and 4097di in order to obtain a [[SOM_PRM]] item number and character class, respectively. Class number 0 is enemies; 1 NPCs; 2 objects; 3 the PC.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Historically Sword of Moonlight segregates would-be characters into four classes. These classes are enemy, NPC, object, and PC. Unless this segregation is by some method obliterated, then this extension will receive a two-part number to be decoded by [[SomEx/list_of_numbers#di|4096di]] and 4097di in order to obtain a [[SOM_PRM]] item number and character class, respectively. Class number 0 is enemies; 1 NPCs; 2 objects; 3 the PC.</div></td></tr> <tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr> <tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">''There is a second parameter that is the [[SOM_MAP]] content identifier, which may be used to further specialize character identifiers.''</ins></div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The PC's number is 12288, since their item number is 0. In a multi-PC scenario this extension could, for example, take a [[SomEx/list_of_numbers#c|counter]] into consideration|number}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The PC's number is 12288, since their item number is 0. In a multi-PC scenario this extension could, for example, take a [[SomEx/list_of_numbers#c|counter]] into consideration|number}}</div></td></tr> </table> Holy http://en.swordofmoonlight.org/w/index.php?title=Sword_of_Moonlight_Extension_Library/adjust_extensions&diff=2592&oldid=prev Holy: sp 2018-02-10T13:39:18Z <p>sp</p> <table class="diff diff-contentalign-left" data-mw="interface"> <col class="diff-marker" /> <col class="diff-content" /> <col class="diff-marker" /> <col class="diff-content" /> <tr class="diff-title" lang="en"> <td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td> <td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 13:39, 10 February 2018</td> </tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l76" >Line 76:</td> <td colspan="2" class="diff-lineno">Line 76:</td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====green_flash_tint====</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====green_flash_tint====</div></td></tr> <tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{Ex/inival|1.1.1.5|hexadecimal <del class="diffchange diffchange-inline">colour </del>codes|replaces the <del class="diffchange diffchange-inline">colour </del>of the green flash that is triggered by in game events. The default value is ff00ff00, or pure green. Note that the flash begins fully opaque and then tails off. The blending mode is not based on the alpha component, but the <del class="diffchange diffchange-inline">colour </del>is divided by the alpha component as a courtesy, and if the <del class="diffchange diffchange-inline">colour </del>is fully transparent, the flash will not appear|color}}</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{Ex/inival|1.1.1.5|hexadecimal <ins class="diffchange diffchange-inline">color </ins>codes|replaces the <ins class="diffchange diffchange-inline">color </ins>of the green flash that is triggered by in game events. The default value is ff00ff00, or pure green. Note that the flash begins fully opaque and then tails off. The blending mode is not based on the alpha component, but the <ins class="diffchange diffchange-inline">color </ins>is divided by the alpha component as a courtesy, and if the <ins class="diffchange diffchange-inline">color </ins>is fully transparent, the flash will not appear|color}}</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====highlight_opacity_adjustment====</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====highlight_opacity_adjustment====</div></td></tr> <tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{Ex/inival|1.2.0.8|real numbers between 0.06 and 1|adjusts the opacity of the flashing menu <del class="diffchange diffchange-inline">panelling</del>. The unadjusted opacity is supplied|real}}</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{Ex/inival|1.2.0.8|real numbers between 0.06 and 1|adjusts the opacity of the flashing menu <ins class="diffchange diffchange-inline">paneling</ins>. The unadjusted opacity is supplied|real}}</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====hud_gauge_depleted_half_tint====</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====hud_gauge_depleted_half_tint====</div></td></tr> <tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{Ex/inival|1.1.1.5|hexadecimal <del class="diffchange diffchange-inline">colour </del>codes|replaces the <del class="diffchange diffchange-inline">colour </del>of the gauges when emptied. The default is unspecified, as of 1.1.1.5 it is 55808080. To emulate Sword of Moonlight you can use a value of 00 to make only the filled portions of the gauges visible|color}}</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{Ex/inival|1.1.1.5|hexadecimal <ins class="diffchange diffchange-inline">color </ins>codes|replaces the <ins class="diffchange diffchange-inline">color </ins>of the gauges when emptied. The default is unspecified, as of 1.1.1.5 it is 55808080. To emulate Sword of Moonlight you can use a value of 00 to make only the filled portions of the gauges visible|color}}</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>''The depleted gauges were needed by [[#do_st]] to emulate [[Shadow Tower]]. It is simpler to just leave them as a permanent fixture. Plus it just looks nice.''</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>''The depleted gauges were needed by [[#do_st]] to emulate [[Shadow Tower]]. It is simpler to just leave them as a permanent fixture. Plus it just looks nice.''</div></td></tr> <tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l90" >Line 90:</td> <td colspan="2" class="diff-lineno">Line 90:</td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====lettering_contrast====</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====lettering_contrast====</div></td></tr> <tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{Ex/inival|1.1.1.5|hexadecimal <del class="diffchange diffchange-inline">colour </del>codes|replaces the <del class="diffchange diffchange-inline">colour </del>of the in-game text's &quot;shadows&quot;. The default <del class="diffchange diffchange-inline">colour </del>is 464646. Partial transparency is not supported as of 1.1.1.5. Refer to [[#lettering_tint]]|color}}</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{Ex/inival|1.1.1.5|hexadecimal <ins class="diffchange diffchange-inline">color </ins>codes|replaces the <ins class="diffchange diffchange-inline">color </ins>of the in-game text's &quot;shadows&quot;. The default <ins class="diffchange diffchange-inline">color </ins>is 464646. Partial transparency is not supported as of 1.1.1.5. Refer to [[#lettering_tint]]|color}}</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>''What this actually does is <del class="diffchange diffchange-inline">recolour </del>text that is the <del class="diffchange diffchange-inline">colour </del>of Sword of Moonlight's shadows. Refer to [[#system_fonts_contrast]] and [[#status_fonts_contrast]].''</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>''What this actually does is <ins class="diffchange diffchange-inline">recolor </ins>text that is the <ins class="diffchange diffchange-inline">color </ins>of Sword of Moonlight's shadows. Refer to [[#system_fonts_contrast]] and [[#status_fonts_contrast]].''</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>'''''Tip: this is the only way to change the default <del class="diffchange diffchange-inline">colour </del>for dialogue text and subtitles. Just avoid making the system and status fonts the same <del class="diffchange diffchange-inline">colour </del>and you can <del class="diffchange diffchange-inline">recolour </del>all three independently.'''''</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>'''''Tip: this is the only way to change the default <ins class="diffchange diffchange-inline">color </ins>for dialogue text and subtitles. Just avoid making the system and status fonts the same <ins class="diffchange diffchange-inline">color </ins>and you can <ins class="diffchange diffchange-inline">recolor </ins>all three independently.'''''</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====lettering_tint====</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====lettering_tint====</div></td></tr> <tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{Ex/inival|1.1.1.5|hexadecimal <del class="diffchange diffchange-inline">colour </del>codes|replaces the <del class="diffchange diffchange-inline">colour </del>of the in-game text. The default <del class="diffchange diffchange-inline">colour </del>is dcdcdc. Partial transparency is not supported as of 1.1.1.5. Refer to [[#lettering_contrast]]|color}}</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{Ex/inival|1.1.1.5|hexadecimal <ins class="diffchange diffchange-inline">color </ins>codes|replaces the <ins class="diffchange diffchange-inline">color </ins>of the in-game text. The default <ins class="diffchange diffchange-inline">color </ins>is dcdcdc. Partial transparency is not supported as of 1.1.1.5. Refer to [[#lettering_contrast]]|color}}</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>''What this actually does is <del class="diffchange diffchange-inline">recolour </del>text that is the <del class="diffchange diffchange-inline">colour </del>of Sword of Moonlight's text. Refer to [[#system_fonts_tint]] and [[#status_fonts_tint]].''</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>''What this actually does is <ins class="diffchange diffchange-inline">recolor </ins>text that is the <ins class="diffchange diffchange-inline">color </ins>of Sword of Moonlight's text. Refer to [[#system_fonts_tint]] and [[#status_fonts_tint]].''</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>'''''Tip: this is the only way to change the default shadow <del class="diffchange diffchange-inline">colour </del>for dialogue text and subtitles. Just avoid making the system and status fonts the same <del class="diffchange diffchange-inline">colour </del>and you can <del class="diffchange diffchange-inline">recolour </del>all three independently.'''''</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>'''''Tip: this is the only way to change the default shadow <ins class="diffchange diffchange-inline">color </ins>for dialogue text and subtitles. Just avoid making the system and status fonts the same <ins class="diffchange diffchange-inline">color </ins>and you can <ins class="diffchange diffchange-inline">recolor </ins>all three independently.'''''</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====npc_shadows_modulation====</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====npc_shadows_modulation====</div></td></tr> <tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l112" >Line 112:</td> <td colspan="2" class="diff-lineno">Line 112:</td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Ex/inival|1.2.0.8|base 256 identifiers|overrides the color of the [[NPC]]-style shadows. By default it is id(0,0,0) or 0 or black|id}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Ex/inival|1.2.0.8|base 256 identifiers|overrides the color of the [[NPC]]-style shadows. By default it is id(0,0,0) or 0 or black|id}}</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>====<del class="diffchange diffchange-inline">panelling_opacity_adjustment</del>====</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>====<ins class="diffchange diffchange-inline">paneling_opacity_adjustment</ins>====</div></td></tr> <tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{Ex/inival|1.2.<del class="diffchange diffchange-inline">0</del>.<del class="diffchange diffchange-inline">8</del>|real numbers between 0 and 1|adjusts the opacity of the menu <del class="diffchange diffchange-inline">panelling</del>. The unadjusted opacity is supplied. Historically this value is always 0.5|real}}</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{Ex/inival|1.2.<ins class="diffchange diffchange-inline">1</ins>.<ins class="diffchange diffchange-inline">12</ins>|real numbers between 0 and 1|adjusts the opacity of the menu <ins class="diffchange diffchange-inline">paneling</ins>. The unadjusted opacity is supplied. Historically this value is always 0.5|real}}</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====red_flash_tint====</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====red_flash_tint====</div></td></tr> <tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{Ex/inival|1.1.1.5|hexadecimal <del class="diffchange diffchange-inline">colour </del>codes|replaces the <del class="diffchange diffchange-inline">colour </del>of the red flash that is triggered by in game events. The default value is ffff0000, or pure red. Note that the flash begins fully opaque and then tails off. The blending mode is not based on the alpha component but the <del class="diffchange diffchange-inline">colour </del>is divided by the alpha component as a courtesy, and if the <del class="diffchange diffchange-inline">colour </del>is fully transparent, the flash will not appear|color}}</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{Ex/inival|1.1.1.5|hexadecimal <ins class="diffchange diffchange-inline">color </ins>codes|replaces the <ins class="diffchange diffchange-inline">color </ins>of the red flash that is triggered by in game events. The default value is ffff0000, or pure red. Note that the flash begins fully opaque and then tails off. The blending mode is not based on the alpha component but the <ins class="diffchange diffchange-inline">color </ins>is divided by the alpha component as a courtesy, and if the <ins class="diffchange diffchange-inline">color </ins>is fully transparent, the flash will not appear|color}}</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>''Sword of Moonlight displays this flash if the player character receives damage in order to elicit a sensation of pain from the player. If interested in modulating this effect, refer first to [[#do_red]].''</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>''Sword of Moonlight displays this flash if the player character receives damage in order to elicit a sensation of pain from the player. If interested in modulating this effect, refer first to [[#do_red]].''</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====start_blackout_factor====</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====start_blackout_factor====</div></td></tr> <tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{Ex/inival|1.1.1.5|real numbers|changes the way the title screen options are masked. As the value approaches 1 the transparency effect is replaced by a darkening effect. This is especially useful if the title screen is not a flat <del class="diffchange diffchange-inline">colour </del>behind the text. Note that as of 1.1.1.5 the title screen elements, pushstart.bmp etc., have black pixels knocked out like every other texture|real}}</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{Ex/inival|1.1.1.5|real numbers|changes the way the title screen options are masked. As the value approaches 1 the transparency effect is replaced by a darkening effect. This is especially useful if the title screen is not a flat <ins class="diffchange diffchange-inline">color </ins>behind the text. Note that as of 1.1.1.5 the title screen elements, pushstart.bmp etc., have black pixels knocked out like every other texture|real}}</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>''If you are considering your options. It is recommended that you first see if [[#do_start]] is implemented or not (it is not as of 1.1.1.5) and use that if so. It simply uses text in place of images. Text is much less work for translators to deal with. It is not clear how or if start_blackout_factor will interplay with do_start.''</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>''If you are considering your options. It is recommended that you first see if [[#do_start]] is implemented or not (it is not as of 1.1.1.5) and use that if so. It simply uses text in place of images. Text is much less work for translators to deal with. It is not clear how or if start_blackout_factor will interplay with do_start.''</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====start_tint====</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====start_tint====</div></td></tr> <tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{Ex/inival|1.1.2.?|hexadecimal <del class="diffchange diffchange-inline">colour </del>codes|replaces the <del class="diffchange diffchange-inline">colour </del>of the start menu text or image. Refer to [[#do_start]]|color}}</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{Ex/inival|1.1.2.?|hexadecimal <ins class="diffchange diffchange-inline">color </ins>codes|replaces the <ins class="diffchange diffchange-inline">color </ins>of the start menu text or image. Refer to [[#do_start]]|color}}</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>&lt;/onlyinclude&gt;</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>&lt;/onlyinclude&gt;</div></td></tr> </table> Holy http://en.swordofmoonlight.org/w/index.php?title=Sword_of_Moonlight_Extension_Library/adjust_extensions&diff=2591&oldid=prev Holy: /* abyss_depth */ 2018-02-10T13:31:35Z <p><span dir="auto"><span class="autocomment">abyss_depth</span></span></p> <table class="diff diff-contentalign-left" data-mw="interface"> <col class="diff-marker" /> <col class="diff-content" /> <col class="diff-marker" /> <col class="diff-content" /> <tr class="diff-title" lang="en"> <td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td> <td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 13:31, 10 February 2018</td> </tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l17" >Line 17:</td> <td colspan="2" class="diff-lineno">Line 17:</td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====abyss_depth====</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====abyss_depth====</div></td></tr> <tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{Ex/inival|1.2.0.8|real numbers|establishes the depth below a map tile that cannot be passed upon penalty of death, ie. game over. By default it is -10. This replaces abyss_event_adjustment<del class="diffchange diffchange-inline">.</del></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{Ex/inival|1.2.0.8|real numbers|establishes the depth below a map tile that cannot be passed upon penalty of death, ie. game over. By default it is -10. This replaces abyss_event_adjustment<ins class="diffchange diffchange-inline">|real}}</ins></div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>'''2017 note: Does [[Som2k]] work this way? In practice the -10 death point rarely triggers and or may only apply to tile types that are marked as special &quot;pits.&quot;'''<del class="diffchange diffchange-inline">|real}}</del></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>'''2017 note: Does [[Som2k]] work this way? In practice the -10 death point rarely triggers and or may only apply to tile types that are marked as special &quot;pits.&quot;'''</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====blackened_tint...====</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====blackened_tint...====</div></td></tr> </table> Holy http://en.swordofmoonlight.org/w/index.php?title=Sword_of_Moonlight_Extension_Library/adjust_extensions&diff=2590&oldid=prev 99.196.212.65: /* character_identifier */ 2018-02-10T13:27:43Z <p><span dir="auto"><span class="autocomment">character_identifier</span></span></p> <table class="diff diff-contentalign-left" data-mw="interface"> <col class="diff-marker" /> <col class="diff-content" /> <col class="diff-marker" /> <col class="diff-content" /> <tr class="diff-title" lang="en"> <td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td> <td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 13:27, 10 February 2018</td> </tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l35" >Line 35:</td> <td colspan="2" class="diff-lineno">Line 35:</td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Ex/inival|1.2.1.12|real numbers|generates custom character identifiers to be used as parameters to other extensions and to be included by [[SomEx/list_of_numbers#pc|pc]]. This number receives an input (a parameter) that is encoded by [[SomEx/list_of_numbers#id|id]]. These are default identifiers. The purpose of this extension is to remap and or combine identifiers.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Ex/inival|1.2.1.12|real numbers|generates custom character identifiers to be used as parameters to other extensions and to be included by [[SomEx/list_of_numbers#pc|pc]]. This number receives an input (a parameter) that is encoded by [[SomEx/list_of_numbers#id|id]]. These are default identifiers. The purpose of this extension is to remap and or combine identifiers.</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Historically Sword of Moonlight segregates would-be characters into four classes. These classes are enemy, NPC, object, and PC. Unless this segregation is by some method obliterated, then this extension will receive a two-part number to be decoded by [[SomEx/list_of_numbers#di|<del class="diffchange diffchange-inline">di4096</del>]] and <del class="diffchange diffchange-inline">di4097 </del>in order to obtain a [[SOM_PRM]] item number and character class, respectively. Class number 0 is enemies; 1 NPCs; 2 objects; 3 the PC.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Historically Sword of Moonlight segregates would-be characters into four classes. These classes are enemy, NPC, object, and PC. Unless this segregation is by some method obliterated, then this extension will receive a two-part number to be decoded by [[SomEx/list_of_numbers#di|<ins class="diffchange diffchange-inline">4096di</ins>]] and <ins class="diffchange diffchange-inline">4097di </ins>in order to obtain a [[SOM_PRM]] item number and character class, respectively. Class number 0 is enemies; 1 NPCs; 2 objects; 3 the PC.</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The PC's number is 12288, since their item number is 0. In a multi-PC scenario this extension could, for example, take a [[SomEx/list_of_numbers#c|counter]] into consideration|number}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The PC's number is 12288, since their item number is 0. In a multi-PC scenario this extension could, for example, take a [[SomEx/list_of_numbers#c|counter]] into consideration|number}}</div></td></tr> </table> 99.196.212.65 http://en.swordofmoonlight.org/w/index.php?title=Sword_of_Moonlight_Extension_Library/adjust_extensions&diff=2589&oldid=prev Holy: /* character_identifier */ 2018-02-09T19:24:44Z <p><span dir="auto"><span class="autocomment">character_identifier</span></span></p> <table class="diff diff-contentalign-left" data-mw="interface"> <col class="diff-marker" /> <col class="diff-content" /> <col class="diff-marker" /> <col class="diff-content" /> <tr class="diff-title" lang="en"> <td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td> <td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 19:24, 9 February 2018</td> </tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l30" >Line 30:</td> <td colspan="2" class="diff-lineno">Line 30:</td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====blue_flash_tint====</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====blue_flash_tint====</div></td></tr> <tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{Ex/inival|1.1.1.5|hexadecimal <del class="diffchange diffchange-inline">colour </del>codes|replaces the <del class="diffchange diffchange-inline">colour </del>of the blue flash that is triggered by in game events. The default value is ff0000ff, or pure blue. Note that the flash begins fully opaque and then tails off. The blending mode is not based on the alpha component, but the <del class="diffchange diffchange-inline">colour </del>is divided by the alpha component as a courtesy, and if the <del class="diffchange diffchange-inline">colour </del>is fully transparent, the flash will not appear|color}}</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{Ex/inival|1.1.1.5|hexadecimal <ins class="diffchange diffchange-inline">color </ins>codes|replaces the <ins class="diffchange diffchange-inline">color </ins>of the blue flash that is triggered by in game events. The default value is ff0000ff, or pure blue. Note that the flash begins fully opaque and then tails off. The blending mode is not based on the alpha component, but the <ins class="diffchange diffchange-inline">color </ins>is divided by the alpha component as a courtesy, and if the <ins class="diffchange diffchange-inline">color </ins>is fully transparent, the flash will not appear|color<ins class="diffchange diffchange-inline">}}</ins></div></td></tr> <tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr> <tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">====character_identifier====</ins></div></td></tr> <tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">{{Ex/inival|1.2.1.12|real numbers|generates custom character identifiers to be used as parameters to other extensions and to be included by [[SomEx/list_of_numbers#pc|pc]]. This number receives an input (a parameter) that is encoded by [[SomEx/list_of_numbers#id|id]]. These are default identifiers. The purpose of this extension is to remap and or combine identifiers.</ins></div></td></tr> <tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr> <tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">Historically Sword of Moonlight segregates would-be characters into four classes. These classes are enemy, NPC, object, and PC. Unless this segregation is by some method obliterated, then this extension will receive a two-part number to be decoded by [[SomEx/list_of_numbers#di|di4096]] and di4097 in order to obtain a [[SOM_PRM]] item number and character class, respectively. Class number 0 is enemies; 1 NPCs; 2 objects; 3 the PC.</ins></div></td></tr> <tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr> <tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">The PC's number is 12288, since their item number is 0. In a multi-PC scenario this extension could, for example, take a [[SomEx/list_of_numbers#c|counter]] into consideration|number</ins>}}</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====fov_fogline_saturation====</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====fov_fogline_saturation====</div></td></tr> </table> Holy http://en.swordofmoonlight.org/w/index.php?title=Sword_of_Moonlight_Extension_Library/adjust_extensions&diff=2578&oldid=prev Holy: /* abyss_depth */ 2017-10-24T08:04:16Z <p><span dir="auto"><span class="autocomment">abyss_depth</span></span></p> <table class="diff diff-contentalign-left" data-mw="interface"> <col class="diff-marker" /> <col class="diff-content" /> <col class="diff-marker" /> <col class="diff-content" /> <tr class="diff-title" lang="en"> <td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td> <td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 08:04, 24 October 2017</td> </tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l17" >Line 17:</td> <td colspan="2" class="diff-lineno">Line 17:</td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====abyss_depth====</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====abyss_depth====</div></td></tr> <tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{Ex/inival|1.2.0.8|real numbers|establishes the depth below a map tile that cannot be passed upon penalty of death, ie. game over. By default it is -10. This replaces abyss_event_adjustment|real}}</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{Ex/inival|1.2.0.8|real numbers|establishes the depth below a map tile that cannot be passed upon penalty of death, ie. game over. By default it is -10. This replaces abyss_event_adjustment<ins class="diffchange diffchange-inline">.</ins></div></td></tr> <tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr> <tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">'''2017 note: Does [[Som2k]] work this way? In practice the -10 death point rarely triggers and or may only apply to tile types that are marked as special &quot;pits.&quot;'''</ins>|real}}</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====blackened_tint...====</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====blackened_tint...====</div></td></tr> </table> Holy http://en.swordofmoonlight.org/w/index.php?title=Sword_of_Moonlight_Extension_Library/adjust_extensions&diff=2575&oldid=prev 99.196.212.65: /* fov_sky_and_fog_powers... */ 2017-09-16T18:25:08Z <p><span dir="auto"><span class="autocomment">fov_sky_and_fog_powers...</span></span></p> <table class="diff diff-contentalign-left" data-mw="interface"> <col class="diff-marker" /> <col class="diff-content" /> <col class="diff-marker" /> <col class="diff-content" /> <tr class="diff-title" lang="en"> <td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td> <td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 18:25, 16 September 2017</td> </tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l57" >Line 57:</td> <td colspan="2" class="diff-lineno">Line 57:</td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====fov_sky_and_fog_powers...====</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====fov_sky_and_fog_powers...====</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{anchor|fov_sky_and_fog_powers|fov_sky_and_fog_powers2}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{anchor|fov_sky_and_fog_powers|fov_sky_and_fog_powers2}}</div></td></tr> <tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{Ex/inival|1.2.0.10|positive real numbers|exponentiates the sky/backdrop and fog. By default it is 1, or linear. Values around 0.5, or the square root, produce a sharp cutoff along the fog horizon, and so are not recommended. Values above 1 create an ever thicker fog. At present this extension must be set to a constant value, and so values between 0.75 and 1.5 are recommended. Furthermore it only applies to per pixel fog using the recommended custom Sword of Moonlight &quot;shaders&quot;. <del class="diffchange diffchange-inline">The </del>fog exponent can be set independently of the sky/backdrop's with '''fov_sky_and_fog_powers2'''. If it is not explicitly set it is identical to [[#fov_sky_and_fog_power]]|real}}</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{Ex/inival|1.2.0.10|positive real numbers|exponentiates the sky/backdrop and fog. By default it is 1, or linear. Values around 0.5, or the square root, produce a sharp cutoff along the fog horizon, and so are not recommended. Values above 1 create an ever thicker fog. At present this extension must be set to a constant value, and so values between 0.75 and 1.5 are recommended. Furthermore it only applies to per pixel fog using the recommended custom Sword of Moonlight &quot;shaders&quot;. <ins class="diffchange diffchange-inline">'''Since 1.2.1.8''' the </ins>fog exponent can be set independently of the sky/backdrop's with '''fov_sky_and_fog_powers2'''. <ins class="diffchange diffchange-inline">(1.2.1.8 corrects a bug that reversed the values in the &quot;shader.&quot;) </ins>If it is not explicitly set it is identical to [[#fov_sky_and_fog_power]]|real}}</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====fov_skyline_adjustment...====</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====fov_skyline_adjustment...====</div></td></tr> </table> 99.196.212.65 http://en.swordofmoonlight.org/w/index.php?title=Sword_of_Moonlight_Extension_Library/adjust_extensions&diff=2574&oldid=prev Holy Diver: /* blackened_tint... */ 2017-07-27T01:09:35Z <p><span dir="auto"><span class="autocomment">blackened_tint...</span></span></p> <table class="diff diff-contentalign-left" data-mw="interface"> <col class="diff-marker" /> <col class="diff-content" /> <col class="diff-marker" /> <col class="diff-content" /> <tr class="diff-title" lang="en"> <td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td> <td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 01:09, 27 July 2017</td> </tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l21" >Line 21:</td> <td colspan="2" class="diff-lineno">Line 21:</td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====blackened_tint...====</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====blackened_tint...====</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{anchor|blackened_tint}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{anchor|blackened_tint}}</div></td></tr> <tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{Ex/inival|1.1.1.5|hexadecimal <del class="diffchange diffchange-inline">colour </del>codes|replaces the <del class="diffchange diffchange-inline">colour </del>of the black tint that is a backdrop for text and menus. The default value is 80000000, or half black. Note that there is a second black tint <del class="diffchange diffchange-inline">the </del>is applied over the first black <del class="diffchange diffchange-inline">tine</del>. Refer to [[#blackened_tint2]]|color}}</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{Ex/inival|1.1.1.5|hexadecimal <ins class="diffchange diffchange-inline">color </ins>codes|replaces the <ins class="diffchange diffchange-inline">color </ins>of the black tint that is a backdrop for text and menus. The default value is 80000000, or half black. Note that there is a second black tint <ins class="diffchange diffchange-inline">that </ins>is applied over the first black <ins class="diffchange diffchange-inline">tint</ins>. Refer to [[#blackened_tint2]]|color}}</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''blackened_tint2'''</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''blackened_tint2'''</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{anchor|blackened_tint2}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{anchor|blackened_tint2}}</div></td></tr> <tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{Ex/inival|1.1.1.5|hexadecimal <del class="diffchange diffchange-inline">colour </del>codes|replaces the <del class="diffchange diffchange-inline">colour </del>of the second layer of black tint. Refer to [[#blackened_tint]]. The default value is 64000000, or quarter black. Note that this is the tint that is used by [[#do_pause]] when the game is paused|color}}</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{Ex/inival|1.1.1.5|hexadecimal <ins class="diffchange diffchange-inline">color </ins>codes|replaces the <ins class="diffchange diffchange-inline">color </ins>of the second layer of black tint. Refer to [[#blackened_tint]]. The default value is 64000000, or quarter black. Note that this is the tint that is used by [[#do_pause]] when the game is paused|color}}</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====blue_flash_tint====</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====blue_flash_tint====</div></td></tr> </table> Holy Diver http://en.swordofmoonlight.org/w/index.php?title=Sword_of_Moonlight_Extension_Library/adjust_extensions&diff=2547&oldid=prev Holy: /* fov_sky_and_fog_powers */ 2015-10-06T19:43:32Z <p><span dir="auto"><span class="autocomment">fov_sky_and_fog_powers</span></span></p> <table class="diff diff-contentalign-left" data-mw="interface"> <col class="diff-marker" /> <col class="diff-content" /> <col class="diff-marker" /> <col class="diff-content" /> <tr class="diff-title" lang="en"> <td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td> <td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 19:43, 6 October 2015</td> </tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l47" >Line 47:</td> <td colspan="2" class="diff-lineno">Line 47:</td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>''This can also be a means to work with map tiles that have &quot;eaves&quot; far outside of 2x2 meters (the natural size of a single tile) however generally speaking this is not recommended in terms of best practices.''</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>''This can also be a means to work with map tiles that have &quot;eaves&quot; far outside of 2x2 meters (the natural size of a single tile) however generally speaking this is not recommended in terms of best practices.''</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>====fov_sky_and_fog_minima====</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>====fov_sky_and_fog_minima<ins class="diffchange diffchange-inline">...</ins>====</div></td></tr> <tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{Ex/inival|1.2.0.8|real numbers between 0.025 and 1|is expressed as a fraction of the end of both the fog and the sky so that it should cover the same amount of pixels at any given distance. By default it is 0.025 and cannot be made less that this. This is to ensure that there is always a soft transition where the end of the fog and sky blend into the scenery. The sky transition is dependent upon [[#do_alphafog]], which is also enabled by [[#do_fog]]|real}}</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">{{anchor|fov_sky_and_fog_minima}}</ins></div></td></tr> <tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{Ex/inival|1.2.0.8|real numbers between 0.025 and 1|is expressed as a fraction of the end of both the fog and the sky<ins class="diffchange diffchange-inline">/backdrop </ins>so that it should cover the same amount of pixels at any given distance. By default it is 0.025 and cannot be made less that this. This is to ensure that there is always a soft transition where the end of the fog and sky blend into the scenery. The sky transition is dependent upon [[#do_alphafog]], which is also enabled by [[#do_fog<ins class="diffchange diffchange-inline">]]|real}}</ins></div></td></tr> <tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr> <tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">'''fov_sky_and_fog_minima2'''</ins></div></td></tr> <tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">{{anchor|fov_sky_and_fog_minima2}}&lt;br&gt;</ins></div></td></tr> <tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">{{Ex/inival|1.2.0.10|real numbers between 0.025 and 1|is available to set the fog minimum independent of the sky/backdrop minimum. If not explicitly set, it is identical to [[#fov_sky_and_fog_minima]]|real}}</ins></div></td></tr> <tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr> <tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">====fov_sky_and_fog_powers...====</ins></div></td></tr> <tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">{{anchor|fov_sky_and_fog_powers|fov_sky_and_fog_powers2}}</ins></div></td></tr> <tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">{{Ex/inival|1.2.0.10|positive real numbers|exponentiates the sky/backdrop and fog. By default it is 1, or linear. Values around 0.5, or the square root, produce a sharp cutoff along the fog horizon, and so are not recommended. Values above 1 create an ever thicker fog. At present this extension must be set to a constant value, and so values between 0.75 and 1.5 are recommended. Furthermore it only applies to per pixel fog using the recommended custom Sword of Moonlight &quot;shaders&quot;. The fog exponent can be set independently of the sky/backdrop's with '''fov_sky_and_fog_powers2'''. If it is not explicitly set it is identical to [[#fov_sky_and_fog_power</ins>]]|real}}</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====fov_skyline_adjustment...====</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>====fov_skyline_adjustment...====</div></td></tr> </table> Holy