analog extensions

From Wiki

Jump to: navigation, search
m
m
Line 6: Line 6:
 
Half speed is achieved by taking every other opportunity to take a step. Just as some 3rd party game controllers would pause and unpause a game quickly to create the illusion of playing in slow motion. Finally the picture the player sees is not the picture Sword of Moonlight has of itself. The Extension Library shows the player an analog picture. You can think of this picture as being a dog on a leash.  
 
Half speed is achieved by taking every other opportunity to take a step. Just as some 3rd party game controllers would pause and unpause a game quickly to create the illusion of playing in slow motion. Finally the picture the player sees is not the picture Sword of Moonlight has of itself. The Extension Library shows the player an analog picture. You can think of this picture as being a dog on a leash.  
  
Analog is always on, but you can make it emulate digital Sword of Moonlight with [[#do_dpad]]. It may be necessary to do so to fit through the tight alleys of older games. It is a good idea to take not of what areas are impassable so that they can be patched in future versions of these games.
+
Analog is always on, but you can make it emulate digital Sword of Moonlight with [[#do_dpad]]. It may be necessary to do so to fit through the tight alleys of older games. It is a good idea to take note of what areas are impassable so that they can be patched in future versions of these games.
  
 
====*error_allowance====
 
====*error_allowance====

Revision as of 23:57, 5 February 2013


Extensions in this section fine tune so-called "analog" settings. This section does not pertain to computer mice and game controllers or analog input devices in other words. Sword of Moonlight itself is digital. It only has one speed. The analog extensions do not exceed this speed, however other extensions may adjust the speed itself independently.

Half speed is achieved by taking every other opportunity to take a step. Just as some 3rd party game controllers would pause and unpause a game quickly to create the illusion of playing in slow motion. Finally the picture the player sees is not the picture Sword of Moonlight has of itself. The Extension Library shows the player an analog picture. You can think of this picture as being a dog on a leash.

Analog is always on, but you can make it emulate digital Sword of Moonlight with #do_dpad. It may be necessary to do so to fit through the tight alleys of older games. It is a good idea to take note of what areas are impassable so that they can be patched in future versions of these games.

*error_allowance

Introduced around 1.1.1.6, this extension is undocumented. Values are limited to real numbers.[#]

*error_allowance2

Introduced around 1.1.1.6, this extension is undocumented. Values are limited to real numbers.[#]

*error_tolerance

Introduced around 1.1.1.6, this extension is undocumented. Values are limited to real numbers.[#]

*error_clearance

Introduced around 1.1.1.6, this extension is undocumented. Values are limited to real numbers.[#]