http://en.swordofmoonlight.org/w/index.php?title=Sword_of_Moonlight_Extension_Library/button_extensions&feed=atom&action=historySword of Moonlight Extension Library/button extensions - Revision history2024-03-29T14:27:10ZRevision history for this page on the wikiMediaWiki 1.33.1http://en.swordofmoonlight.org/w/index.php?title=Sword_of_Moonlight_Extension_Library/button_extensions&diff=2624&oldid=prevHoly: XInput 9 & 10 notes2018-02-23T04:47:00Z<p>XInput 9 & 10 notes</p>
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<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 04:47, 23 February 2018</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l4" >Line 4:</td>
<td colspan="2" class="diff-lineno">Line 4:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>This section is available as of [[SomEx|1.1.1.6]].</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>This section is available as of [[SomEx|1.1.1.6]].</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Extensions in this section take the form of a [[#pseudo button]] on the left of the equal (=) sign and a [[#keyboard macro]] on the right. This section can be used to assign actions to the buttons of the game controller when <u>not</u> using [[#Joypad]] sections. Game authors may use this section to prioritize functions provided by extensions such as [[#do_pause]]<del class="diffchange diffchange-inline">, [[#do_select]], </del>and [[#do_escape]], or just add arbitrary buttons to assist in testing their games. Players may use it to manually set their buttons and or put buttons 9 through 16 of their game controller to use. </div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Extensions in this section take the form of a [[#pseudo button]] on the left of the equal (=) sign and a [[#keyboard macro]] on the right. This section can be used to assign actions to the buttons of the game controller when <u>not</u> using [[#Joypad]] sections. Game authors may use this section to prioritize functions provided by extensions such as [[#do_pause]] and [[#do_escape]], or just add arbitrary buttons to assist in testing their games. Players may use it to manually set their buttons and or put buttons 9 through 16 of their game controller to use. </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>More actions can be assigned to 0, 9000, 18000, and 27000, corresponding to the controller's first point-of-view hat. Refer to [[#pseudo_pov_hat_...]].</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>More actions can be assigned to 0, 9000, 18000, and 27000, corresponding to the controller's first point-of-view hat. Refer to [[#pseudo_pov_hat_...]].</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''Note: that buttons 1 through 8 are configured by Sword of Moonlight in game. If you assign actions to them the in-game configuration for that button will be ignored. Authors should not do this on behalf of players because PC game controllers are all very different.''' </div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''Note: that buttons 1 through 8 are configured by Sword of Moonlight in game. If you assign actions to them the in-game configuration for that button will be ignored. Authors should not do this on behalf of players because PC game controllers are all very different.''' </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">====Pause & Select by default====</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Some time ago buttons 9 and 10 were assigned to PAUSE and ESCAPE respectively. They must be reassigned in order to change this behavior. PAUSE pauses a game. ESCAPE changes the analog mode, or escapes out of menus. 10 is a "select" button on many controllers. This makes that button select the analog mode, making it easier for players to discover its functionality. Refer to [[#do_pause]] and [[#do_escape]].</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">====XInput note for Xbox devices====</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">[[Wikipedia:Xbox|Xbox]] style controllers have analog trigger buttons that need to be moved into [[Wikipedia:DirectInput|DirectInput]] positions 7 and 8 so they are among the buttons that are configurable in the classical game menu. Unfortunately this means buttons 7 & 8 must be moved up by two, to the 9 & 10 positions; and so any higher buttons must also be moved up. As of 1.2.1.14 only 4 buttons are moved, so to cover PlayStation's L3 and R3 buttons. More buttons are not envisioned. </ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div></onlyinclude></div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div></onlyinclude></div></td></tr>
</table>Holyhttp://en.swordofmoonlight.org/w/index.php?title=Sword_of_Moonlight_Extension_Library/button_extensions&diff=1472&oldid=prevHoly at 02:46, 18 February 20132013-02-18T02:46:24Z<p></p>
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<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 02:46, 18 February 2013</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l2" >Line 2:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><onlyinclude></div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><onlyinclude></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>This section is available as of [[SomEx|1.1.1.<del class="diffchange diffchange-inline">7</del>]].</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>This section is available as of [[SomEx|1.1.1.<ins class="diffchange diffchange-inline">6</ins>]].</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Extensions in this section take the form of a [[#pseudo button]] on the left of the equal (=) sign and a [[#keyboard macro]] on the right. This section can be used to assign actions to the buttons of the game controller when <u>not</u> using [[#Joypad]] sections. Game authors may use this section to prioritize functions provided by extensions such as [[#do_pause]], [[#do_select]], and [[#do_escape]], or just add arbitrary buttons to assist in testing their games. Players may use it to manually set their buttons and or put buttons 9 through 16 of their game controller to use. </div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Extensions in this section take the form of a [[#pseudo button]] on the left of the equal (=) sign and a [[#keyboard macro]] on the right. This section can be used to assign actions to the buttons of the game controller when <u>not</u> using [[#Joypad]] sections. Game authors may use this section to prioritize functions provided by extensions such as [[#do_pause]], [[#do_select]], and [[#do_escape]], or just add arbitrary buttons to assist in testing their games. Players may use it to manually set their buttons and or put buttons 9 through 16 of their game controller to use. </div></td></tr>
</table>Holyhttp://en.swordofmoonlight.org/w/index.php?title=Sword_of_Moonlight_Extension_Library/button_extensions&diff=1460&oldid=prevHoly: pov hat2013-02-17T05:33:52Z<p>pov hat</p>
<table class="diff diff-contentalign-left" data-mw="interface">
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<col class="diff-marker" />
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<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 05:33, 17 February 2013</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l5" >Line 5:</td>
<td colspan="2" class="diff-lineno">Line 5:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Extensions in this section take the form of a [[#pseudo button]] on the left of the equal (=) sign and a [[#keyboard macro]] on the right. This section can be used to assign actions to the buttons of the game controller when <u>not</u> using [[#Joypad]] sections. Game authors may use this section to prioritize functions provided by extensions such as [[#do_pause]], [[#do_select]], and [[#do_escape]], or just add arbitrary buttons to assist in testing their games. Players may use it to manually set their buttons and or put buttons 9 through 16 of their game controller to use. </div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Extensions in this section take the form of a [[#pseudo button]] on the left of the equal (=) sign and a [[#keyboard macro]] on the right. This section can be used to assign actions to the buttons of the game controller when <u>not</u> using [[#Joypad]] sections. Game authors may use this section to prioritize functions provided by extensions such as [[#do_pause]], [[#do_select]], and [[#do_escape]], or just add arbitrary buttons to assist in testing their games. Players may use it to manually set their buttons and or put buttons 9 through 16 of their game controller to use. </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">More actions can be assigned to 0, 9000, 18000, and 27000, corresponding to the controller's first point-of-view hat. Refer to [[#pseudo_pov_hat_...]].</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''Note: that buttons 1 through 8 are configured by Sword of Moonlight in game. If you assign actions to them the in-game configuration for that button will be ignored. Authors should not do this on behalf of players because PC game controllers are all very different.''' </div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''Note: that buttons 1 through 8 are configured by Sword of Moonlight in game. If you assign actions to them the in-game configuration for that button will be ignored. Authors should not do this on behalf of players because PC game controllers are all very different.''' </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div></onlyinclude></div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div></onlyinclude></div></td></tr>
</table>Holyhttp://en.swordofmoonlight.org/w/index.php?title=Sword_of_Moonlight_Extension_Library/button_extensions&diff=1441&oldid=prevHoly: Created page with "{{Notice|small=left|text='''Transcluded by Sword of Moonlight Extension Library/list of extensions.'''}} <onlyinclude> This section is available as of 1.1.1.7. Ex..."2013-02-16T06:50:34Z<p>Created page with "{{Notice|small=left|text='''Transcluded by <a href="/wiki/Sword_of_Moonlight_Extension_Library/list_of_extensions" title="Sword of Moonlight Extension Library/list of extensions">Sword of Moonlight Extension Library / list of extensions</a>.'''}} <onlyinclude> This section is available as of <a href="/wiki/SomEx" class="mw-redirect" title="SomEx">1.1.1.7</a>. Ex..."</p>
<p><b>New page</b></p><div>{{Notice|small=left|text='''Transcluded by [[Sword of Moonlight Extension Library/list of extensions]].'''}}<br />
<br />
<onlyinclude><br />
This section is available as of [[SomEx|1.1.1.7]].<br />
<br />
Extensions in this section take the form of a [[#pseudo button]] on the left of the equal (=) sign and a [[#keyboard macro]] on the right. This section can be used to assign actions to the buttons of the game controller when <u>not</u> using [[#Joypad]] sections. Game authors may use this section to prioritize functions provided by extensions such as [[#do_pause]], [[#do_select]], and [[#do_escape]], or just add arbitrary buttons to assist in testing their games. Players may use it to manually set their buttons and or put buttons 9 through 16 of their game controller to use. <br />
<br />
'''Note: that buttons 1 through 8 are configured by Sword of Moonlight in game. If you assign actions to them the in-game configuration for that button will be ignored. Authors should not do this on behalf of players because PC game controllers are all very different.''' <br />
<br />
</onlyinclude></div>Holy