keymap extensions

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Extensions in this section take the form of keyboard key on the left of the equal (=) sign and a keyboard key on the right. The right may also be a single key keyboard macro. Refer to [[#Action]]. This section is to be used by authors to establish the game's keyboard layout. Players should use the [[#Keypad]] section to reassign the keys of their keyboard.
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Extensions in this section take the form of ''keyboard key'' on the left of the equal (=) sign and a ''keyboard key'' on the right. The right may also be a single key keyboard macro. Refer to [[#Action]]. This section is to be used by authors to establish the game's keyboard layout. Players should use the [[#Keypad]] section to reassign the keys of their keyboard.
  
 
The key on the left of the equation is the key being remapped. The key on the right is the key that the key is being mapped to. Remapping a key to 0 will disable that key.  
 
The key on the left of the equation is the key being remapped. The key on the right is the key that the key is being mapped to. Remapping a key to 0 will disable that key.  

Revision as of 20:29, 16 January 2013


Extensions in this section take the form of keyboard key on the left of the equal (=) sign and a keyboard key on the right. The right may also be a single key keyboard macro. Refer to #Action. This section is to be used by authors to establish the game's keyboard layout. Players should use the #Keypad section to reassign the keys of their keyboard.

The key on the left of the equation is the key being remapped. The key on the right is the key that the key is being mapped to. Remapping a key to 0 will disable that key.

Note: if a key is remapped more than once the two mappings will interfere yielding an undefined result.