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  • ! scope="col"|NPC
    2 KB (227 words) - 12:08, 23 November 2020
  • ...l whose animation makes the mesh warp - like a crawling Slime enemy or an 'NPC wearing a dress.' ...ance, an NPC's animation which you name '0' will be played by SoM when the NPC is standing 'idle'.
    9 KB (1,547 words) - 12:09, 23 November 2020
  • ...are associated with. However 1.75 is <u>not</u> the default radius for non-NPC elements including events and built in facilities. That is established by p ...the depth if greater than the width. Doors will behave like any other non-NPC element as soon as sufficient information about them becomes available.'''
    19 KB (2,982 words) - 00:39, 12 October 2020
  • ====npc==== ...he character opposite of [[#pc]]. So in a context where pc is an attacker, npc is the character being attacked, and so on. It is identical to pc in every
    46 KB (7,549 words) - 20:53, 6 December 2020
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