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  • ...owever it too is poorly maintained when forced to operate with the default shaders or DirectX 9's "fixed function" implementation. There simply isn't enough t ...t seeks to emulate versions of Direct3D prior to the wholesale adoption of shaders as the only way to do things.
    10 KB (1,687 words) - 08:30, 17 March 2018
  • ...want to (for instance) attach some custom variables to some programmable [[shaders]]. Or it may be that some properties are just purely ancillary to some JSOM ...e no application makes use of the scripts namespace. The [[#materials]] [[#shaders]] property indexes into the scripts namespace however neither does any appl
    63 KB (10,278 words) - 05:26, 22 August 2013
  • ...applies to per pixel fog using the recommended custom Sword of Moonlight "shaders". '''Since 1.2.1.8''' the fog exponent can be set independently of the sky/
    13 KB (2,152 words) - 02:26, 16 February 2018
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