MDL file

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(rises from the ashes?)
 
(trying things)
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==Header==
 
==Header==
 
</legend>
 
</legend>
 +
{| class="wikitable"
 +
|-
 +
|LF||HA||SA||TB||PC||U0||-16-||PCSZ||-16-||HASZ||SASZ
 +
|}
 +
<fieldset class="spec">
 +
<legend>
 +
[[swordofmoonlight.h]]
 +
</legend>
 +
{|
 +
|-
 +
|LF:||leadflags||''perhaps bitwise flags''
 +
|-
 +
|HA:||hardanims||''JointMIMe-like animation (PSOne)''
 +
|-
 +
|SA:||softanims||''Vertex/normal MIMe animation''
 +
|-
 +
|TB:||timblocks||''Textures (PSOne TIM image format)''
 +
|-
 +
|PC:||primchans||'' or more required (meshes)''
 +
|-
 +
|U0:||unknown00||''perhaps always one''
 +
|-
 +
|-16-
 +
|-
 +
|PCSZ:||primchanwords||''dword anims block offset''
 +
|-
 +
|-16-
 +
|-
 +
|HASZ:||hardanimwords||''dword sizeof anims block''
 +
|-
 +
|SASZ:||softanimwords||''dword sizeof diffs block''
 +
|}
 +
</fieldset>
 
</fieldset>
 
</fieldset>
 
<fieldset class="spec">
 
<fieldset class="spec">

Revision as of 22:29, 11 March 2011

<legend class="caps">

Header

</legend>

LF HA SA TB PC U0 -16- PCSZ -16- HASZ SASZ

<legend> swordofmoonlight.h </legend>

LF: leadflags perhaps bitwise flags
HA: hardanims JointMIMe-like animation (PSOne)
SA: softanims Vertex/normal MIMe animation
TB: timblocks Textures (PSOne TIM image format)
PC: primchans or more required (meshes)
U0: unknown00 perhaps always one
PCSZ: primchanwords dword anims block offset
HASZ: hardanimwords dword sizeof anims block
SASZ: softanimwords dword sizeof diffs block

<legend class="tech">1st PRIMITIVE CHANNEL

Primitive channels

</legend>

<legend>⋯</legend>

<legend>Nth PRIMITIVE CHANNEL</legend>

<legend class="tech">3D PRIMITIVES BLOCK

3D primitives

</legend>

<legend class="tech">PER VERTEX LOCATION BLOCK

Per vertex location

</legend>

<legend class="tech">PER VERTEX LIGHTING BLOCK

Per vertex lighting

</legend>

<legend class="tech">Tinman ANIMATIONS BLOCK

Tinman animations

</legend>

<legend class="tech">Scarecrow ANIMATIONS BLOCK

Scarecrow animations

</legend>

<legend class="tech">1st PlayStation .TIM IMAGE

TIM imaging

</legend>

<legend>⋯</legend>

<legend>Nth PlayStation .TIM IMAGE</legend>