MDL file
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Holy Diver (talk | contribs) (rises from the ashes?) |
Holy Diver (talk | contribs) (trying things) |
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==Header== | ==Header== | ||
</legend> | </legend> | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | |LF||HA||SA||TB||PC||U0||-16-||PCSZ||-16-||HASZ||SASZ | ||
+ | |} | ||
+ | <fieldset class="spec"> | ||
+ | <legend> | ||
+ | [[swordofmoonlight.h]] | ||
+ | </legend> | ||
+ | {| | ||
+ | |- | ||
+ | |LF:||leadflags||''perhaps bitwise flags'' | ||
+ | |- | ||
+ | |HA:||hardanims||''JointMIMe-like animation (PSOne)'' | ||
+ | |- | ||
+ | |SA:||softanims||''Vertex/normal MIMe animation'' | ||
+ | |- | ||
+ | |TB:||timblocks||''Textures (PSOne TIM image format)'' | ||
+ | |- | ||
+ | |PC:||primchans||'' or more required (meshes)'' | ||
+ | |- | ||
+ | |U0:||unknown00||''perhaps always one'' | ||
+ | |- | ||
+ | |-16- | ||
+ | |- | ||
+ | |PCSZ:||primchanwords||''dword anims block offset'' | ||
+ | |- | ||
+ | |-16- | ||
+ | |- | ||
+ | |HASZ:||hardanimwords||''dword sizeof anims block'' | ||
+ | |- | ||
+ | |SASZ:||softanimwords||''dword sizeof diffs block'' | ||
+ | |} | ||
+ | </fieldset> | ||
</fieldset> | </fieldset> | ||
<fieldset class="spec"> | <fieldset class="spec"> |
Revision as of 22:29, 11 March 2011
Contents
Primitive channels
</legend>
3D primitives
</legend>
Main article: 3D Primitive
Per vertex location
</legend>
Main article: 3D Vertex#Location
Per vertex lighting
</legend>
Main article: 3D Vertex#Lighting
Tinman animations
</legend>
Main article: Tinman animation
Scarecrow animations
</legend>
Main article: Scarecrow animation
TIM imaging
</legend>