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|TB:||timblocks||''Textures (PSOne TIM image format)'' | |TB:||timblocks||''Textures (PSOne TIM image format)'' | ||
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− | |PC:||primchans||'' or more required (meshes)'' | + | |PC:||primchans||''one or more required (meshes)'' |
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|U0:||unknown00||''perhaps always one'' | |U0:||unknown00||''perhaps always one'' |