MDL file
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{{main|/Algorithm A (Tinman codec)}} | {{main|/Algorithm A (Tinman codec)}} | ||
− | The Tinman frame buffer model | + | The Tinman frame buffer model lacks a definite structure. It is instead a kind of specialized compression algorithm. For a precise definition, there is [[MDL (file format)/Algorithm A (Tinman codec)]]. |
How it works in a nutshell; there is a sequence of variable length frames, which are themselves comprised of a sequence of variable length channel operations. Unaffected channels are omitted per frame. And in general the affect upon the channel for that frame is proportional to the amount of bytes consumed by that operation. Each operation upon a channel is accumulated frame by frame until the animation runs its course. | How it works in a nutshell; there is a sequence of variable length frames, which are themselves comprised of a sequence of variable length channel operations. Unaffected channels are omitted per frame. And in general the affect upon the channel for that frame is proportional to the amount of bytes consumed by that operation. Each operation upon a channel is accumulated frame by frame until the animation runs its course. |
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